Instructor: Ioana Mischie
📜 Course Description
Digital Arts knowledge and skills are oriented towards a large area of professional fields, such as: theatre, film, choreography, music, games and animation, programming and VR.
🗝 Course Prerequisites
Students must have a minimum knowledge about analog games and video games genre and vocabulary.
🧠 Course Objectives
The course is focused on:
- Defining, identifying and analyzing DMA; discovering the key concepts and the way they reshape contemporary authorship, spectatorship and society;
- Exploring the theoretical and practical (workflow) nuances of DMA;
- Analyzing the ethics, philosophy, semiotics, axiology of DMA;
- Having a cultural background that roots the DMA;
- Understanding the key concepts of DMA;
- Exploring key figures that have shaped the DMA;
- Knowing the specific workflow of DMA projects;
- Correlating a DMA project with its context;
- Exploring the crew configurations behind successful DMA projects;
- Understanding and expressing transdisciplinarity as a core-value;
📚 Readings
Mandatory Bibliography
🧮 Course Schedule