Lecture: Matei Branea
Instructor: Ion Arama
🗝 Course Prerequisites
Students must have a minimum knowledge about videogame characters, environments and storytelling.
🧠 Course Objectives
The course is focused on:
- Understanding the production pipeline for character, creature and environment design.
- Understanding the various applications of character, creature and environment design in the various fields of digital content.
- Analyzing the relationship between visual styles and the genres of video games.
- Defining the importance of optimization and its impact on character, creature and environment design.
- Defining, identifying and exploring the importance of narrative in the process of character, creature and environment design.
- Understanding the importance of research, reference and life study for character, creature and environment design.
- Understanding the challenges of creating characters and environments for different platforms and engines.
- Understanding the challenges of creating characters and environments for different platforms and engines.
- Identifying and analyzing the relationship between character design and environment design.
📚 Readings
Required Texts
Lecture: Matei Branea
🧮 Course Schedule