Instructor: Grigore Burloiu
Instructor: Mara Chirascu
🗝 Course Prerequisites
N/A
🧠 Course Objectives
The course is focused on:
- Mastering basic game development components.
- Completing a basic Unity-based project.
- Learning cross platform functionality and workflow.
- Learning game development process.
- Using Unity components for efficient development.
- Solving interaction and performance problems through programming
- Producing, as a team, a functional game on a specific brief
- Understanding usability and ergonomics of different UI specific to game development.
- Implementing UI in games.
- Building on the Unity/C# skills from the 1st semester to implement all specifications for interactivity in the semester project
- Extending Unity with different technologies (sound, web, HCI)
📚 Readings
Mandatory Bibliography