Instructor: Alexandru Berceanu
Instructor: Alex Dinu
🗝 Course Prerequisites
🧠 Course Objectives
The course is focused on:
- Getting knowledge on UI for game design
- Understanding usability and ergonomics of different UI
- Understanding usability and ergonomics of different UI specific to game development
- Programing UI for gaming
- Designing UI for games
- Understanding publishing principles structure and workflow
- Publishing a game
- Identifying the do’s and don'ts of a game release from a business perspective
- Extending the game life duration by maintaining game interest through updates, new content and community management
📚 Readings
Required Texts
🧮 Course Schedule
S1 & S2 Breakdown