Instructor: Alexandru Berceanu
🗝 Course Prerequisites
🧠 Course Objectives
The course is focused on:
- Training in interdisciplinary field between digital games technologies and psychology and cultural anthropology
- Developing a specialized grammar regarding this field of study
- Understanding of basic concepts regarding the game theory and educational games technologies (edutainment)
- Acquiring the capacity to understand and develop gaming strategies and the social role of video games
- Developing the capacity to understand cultural and philosophical concepts associated to video games and game theory
📚 Readings
Required Texts
🧮 Course Schedule
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📌 This course schedule provides a thorough list of weekly topics, readings, assignments, and exams. Click Lessons
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Schedule
🏆 Grading
Breakdown
Course (50% of the final grade):
- 100% participation in course activities
- Completing all assignments with a high degree of originality.
Seminar/lab activities (50% of the final grade):
- 100% participation in lab activities
Scale
A 90%-100%
B 80%-89%
C 70%-79%
D 60%-69%
F < 60%
Assignment Submission