Instructor: Diana Dragomir
🗝 Course Prerequisites
🧠 Course Objectives
The course is focused on:
- Gaining knowledge in game culture and history
- Understanding the dynamics of game mechanics needed for certain genres
- A broad overview of game genres and styles
- Deconstructing a video game into basic core elements
📚 Readings
Required Texts
🧮 Course Schedule
Schedule
🏆 Grading
Breakdown
Course
- 70% participation in course activities
- Completing all assignments with a high degree of originality.
Seminar
- 70% participation in lab activities
Scale
A 90%-100%
B 80%-89%
C 70%-79%
D 60%-69%
F < 60%
Assignment Submission
All essays and papers are due in lecture (due dates are listed on the schedule).
Final Examination
- Class attendance and assignments - 60%
- Technical skills verification - 40%