Fall 2022

Coordinator: Grigore Burloiu

Email: [email protected]

๐Ÿ“œ Course Description

This practical slot is allotted for the self-directed implementation of the acquired skills and knowledge into digital/interactive pieces. These can take the form of installations, instruments, compositions, environments, apps, games etc.

Students will consult with the relevant faculty for the successful progress of their projects.

Examples of past works are available in the

๐Ÿง  Course Objectives

In this semester, students will:

https://youtu.be/3jvpPHg3WH0?t=891

๐Ÿงฎ Course Schedule

Schedule

๐Ÿ† Grading

Breakdown

Internship: 20% Project proposal: 30% Final project: 50%

Criteria

Project proposal

Materials will be uploaded to Classroom, to be reviewed and approved; can be amended up until Week 14.

Final project

Projects cover any kind of interactive performance (dance, music, multimedia, live coding etc) with human(s) in the loop, as approved based on the proposal. Projects are self-directed, but can involve collaborators. All materials are due (via Classroom) by the specified deadlines.

๐Ÿ˜ข Plagiarism

Presenting someone elseโ€™s ideas as your own, either verbatim or recast in your own words โ€“ is a serious academic offense with serious consequences. Please familiarize yourself with the discussion of plagiarism in our campus policies.