Instructor: Ciprian Fฤcฤeru
๐ Course Prerequisites
N/A
๐ง Course Objectives
The course is focused on:
- Learning development principles for VR, AR and MR games and playable experiences
- Learning the basic notion regarding distributing and publishing an VR, AR, MR product
- Learning the development and production tools and process for an VR, AR, MR project
๐ Readings
Required Texts
๐งฎ Course Schedule
Schedule
๐ Grading
Breakdown
Course
- 70% participation in course activities
Seminar
- 70% participation in lab activities
Scale
A 90%-100%
B 80%-89%
C 70%-79%
D 60%-69%
F < 60%
Assignment Submission
All essays and papers are due in lecture (due dates are listed on the schedule).
Final Examination
Class attendance and assignments - 60%
Technical skills verification - 40%